My son, Breydon William Stone, was born on May 21, 2008 at 5:18PM. He weighed 6lbs 9oz. He and his mother are doing fine.
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Flyers were sent out to 6000 students at all of the middle schools in the Fort Wayne area. The event was advertised on the school district's website and in the local newspaper. We had around a dozen kids show up for the event. It was disappointing to say the least. We had one game company fly out from California for the event and several game companies that donated games for the event. Chessex Manufacturing even created custom dice for us.
So what do we take from this? Is the interest in tabletop games that weak? Is a Saturday event at a local middle school a bad idea? Are middle schoolers not the age group we should be targeting?? What could we have done to better publicize the event??
My feelings are that we probably should have made it open to all ages if were going to do it on a weekend. I think, additionally, that we could do an after school program too. So to make it worth everyone's efforts I am planning to try again in the fall with an all ages event and an 8 week after school program. Will post an update here when we have one. Thanks to everyone who supported the Games in Education Day.
If you remember the book, Alice's Adventures in Wonderland, you probably remember that there was a trial concerning a certain plate of tarts. Well, in the game players play a modified game of rummy, as their pawns advance, that score them 'tarts' which can be spent to purchase story cards that score the players points and move their pawns. Confusing? Intriguing? My sentiments exactly.
As the 'Week After GenCon' comes to a close I look back on the late nights spent working on Pirate Kings and wonder if I can maintain the momentum. For those of you who don't know I have been working on PK since 2004 off and on. After the last revision I hit a brick wall and was unsure where to go with it. It really is only 60% done as I see it. Sure it's playable. Sure the game mechanics work. But, objectively, is it fun? Maybe a little. That isn't a very good answer. So this week I scrapped a lot of the rules, kept the ones that made it fun and decide to redesign it as a boardgame instead of a card game. It works! A lot better. I spent one of those nights naming all of the pirates in the game. Using a book I picked up from Barnes and Noble that details historical pirates, the period they lived in, and who their captain was. I'll keep you posted
